IOS开发之——图形绘制-下载进度(3)

一 概述

本文介绍拖动Slider时,通过自定义View

  • Label显示当前的Slider的数字大小
  • Progress显示Sliderder的弧度

二 绘制进度

2.1 自定义ProgressView

设置要改变的值progress(ProgressView.h)

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@interface ProgressView : UIView
@property (nonatomic,assign) CGFloat progress;
@end

Label和弧度显示

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#import "ProgressView.h"
@interface ProgressView ()
@property (nonatomic,weak) UILabel *label;
@end
@implementation ProgressView

- (UILabel *)label
{
if (_label==nil) {
UILabel *label=[[UILabel alloc]initWithFrame:CGRectMake(0, 0, 100, 100)];
label.textAlignment=NSTextAlignmentCenter;
[self addSubview: label];
_label=label;
}
return _label;
}
- (void)setProgress:(CGFloat)progress
{
_progress=progress;
self.label.text=[NSString stringWithFormat:@"%.2f%%",progress*100];
[self setNeedsDisplay];
}

// Only override drawRect: if you perform custom drawing.
// An empty implementation adversely affects performance during animation.
- (void)drawRect:(CGRect)rect {
// Drawing code
//1.获取上下文
CGContextRef ctx=UIGraphicsGetCurrentContext();
//2.拼接路径
CGPoint center=CGPointMake(50, 50);
CGFloat radius=50-2;
CGFloat startA=-M_PI_2;
CGFloat endA=-M_PI_2+_progress*M_PI*2;
UIBezierPath *path=[UIBezierPath bezierPathWithArcCenter:center radius:radius startAngle:startA endAngle:endA clockwise:YES];
//3.把路径添加到上下文
CGContextAddPath(ctx, path.CGPath);
//4.把上下文渲染到视图
CGContextStrokePath(ctx);
}
@end

2.2 ViewController中设置Slider改变

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#import "ViewController.h"
#import "ProgressView.h"

@interface ViewController ()
@property (weak, nonatomic) IBOutlet ProgressView *progressView;
@end

@implementation ViewController
- (IBAction)valueChange:(UISlider *)sender
{
_progressView.progress=sender.value;
NSLog(@"%f",sender.value);
}
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
}
@end

三 效果图